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	<title>Cities in the Sky &#187; Development</title>
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	<description>Floating islands, and what happens when you build on them</description>
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		<title>Why CITS got git</title>
		<link>http://www.citiesinthesky.co.uk/2009/06/23/why-cits-got-git/</link>
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		<pubDate>Tue, 23 Jun 2009 17:46:49 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Development]]></category>

		<guid isPermaLink="false">http://www.citiesinthesky.co.uk/?p=200</guid>
		<description><![CDATA[Subversion is good, don&#8217;t get me wrong, git is just better! In a nutshell, git is a fast distributed version control system, which supports a much more flexible style of development than Subversion. The two features that prompted me to switch were its distributed nature and its support for branching. The distributed part is interesting; [...]]]></description>
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		<title>Migrating from Subversion to git</title>
		<link>http://www.citiesinthesky.co.uk/2009/05/17/migrating-from-subversion-to-git/</link>
		<comments>http://www.citiesinthesky.co.uk/2009/05/17/migrating-from-subversion-to-git/#comments</comments>
		<pubDate>Sun, 17 May 2009 11:42:01 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Development]]></category>

		<guid isPermaLink="false">http://www.citiesinthesky.co.uk/?p=199</guid>
		<description><![CDATA[One of the things I&#8217;ve been busy with is migrating Cities in the Sky&#8217;s source control from Subversion to git. I&#8217;ll go over the reasons in full in a later post, but in a nutshell, git supports my workflow better than Subversion since it is distributed and supports fast branching and merging. Now, there are [...]]]></description>
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